
Cultural skills have daily tasks that players can perform to gain experience, rewards, and special buffs. Cultural skills include Musician, Weiqi Player, Painter, or Calligrapher. In addition, this Internal skill gains a special effect such as 15% chance to remove bleeding at Level 6 to granting a 15% chance for each attack self-heal at level 36.Īge of Wushu also has mechanics for crafting, guild recruitment and guild structures, resource gathering, and Cultural. For instance, the Shaolin have Meditation 1st Tier Internal skill, which increases Hard/Yang Skills by 20% and Taiji Skills by 16%. Skill sets have a variety of effects, from ranged poison attacks, powerful knock-downs, and lightning fast stuns. Internal skills provide passive benefits to a character in Age of Wushu. In Age of Wushu Dynasty, martial arts masters can learn and equip Skill Sets - unique combinations of attacks, feints, blocks, and powerful 'Rage' attacks. These factions represent different schools of combat and martial arts: Shaolin, Wudang, Emei, Beggar's Sect, Scholar's Academy, Royal Guard, Wanderer's Valley, and the Tang Clan.Ĭharacters can learn nearly all the skills, but cannot change their chosen faction's Internal Skills. They were established to supervise, spy on, and oppress any unlawful acts by government officials.

The Royal Guards are the most famous of all the Ming Dynasty intelligence agencies. Their brutal, merciless attacks are the dark twin of Shaolin. Vicious and cruel, the members of the Royal Guards seek power and control. Instead, players select one of the 8 major factions in the game. Royal Guards is one of the Eight Great Schools in Age of Wushu.

There are no races or classes in Age of Wushu. Set in a fictional version of the historical Ming Dynasty period in ancient China, Age of Wushu casts players in the role of heroes during this period of conflict and political unrest. Age of Wushu is a fantasy free-to-play MMORPG.
