
Remove static aircraft around Melbourne Jetbase: YMML_static_aircraft.bgl -> YMML_static_aircraft.off.Remove 3D people, mostly inside terminals (heavy performance impact): YMML_people.bgl -> YMML_people.off.Remove generic Victoria license plates for many cars and buses: YMML_license_plates.bgl -> YMML_license_plates.off.Add landside parked cars (heavy performance impact, disabled by default): YMML_landside_vehicles_max.off -> YMML_landside_vehicles_max.bgl.Remove landside parked cars close to terminals and hangars: YMML_landside_vehicles.bgl -> YMML_landside_vehicles.off.Remove static GSE and vehicles within airport perimeters but not on aprons: YMML_landside_GSE.bgl -> YMML_landside_GSE.off.

Remove landside clutter like containers etc.: YMML_landside_clutter.bgl -> YMML_landside_clutter.off.Remove some landside simple car parks with generic cars: YMML_landside_carpark_polys.bgl -> YMML_landside_carpark_polys.off.Remove animated ground traffic: YMML_ground_traffic.bgl -> YMML_ground_traffic.off.Remove yellow concrete barriers throughout airport: YMML_concrete_barriers.bgl -> YMML_concrete_barriers.off.Remove static apron GSE and vehicles: YMML_airside_GSE.bgl -> YMML_airside_GSE.off.To add/remove various objects on the airport, go to “orbx-airport-ymml-melbourne\scenery\orbx-airport-ymml-melbourne” and rename the following files:
